![]() Such a striking direction for this story felt like the kind of thing I’ve pleaded a long time for from Star Wars, a series that accidentally became the story of a single incredibly disruptive bloodline told ad nauseam. And as Cal nurtures relationships, like his romance with Merrin, even away from the Jedi. I love these parts of Jedi: Survivor and those journeys the characters begin embarking on as they seek to make Tanalorr, a mostly untouched and hidden planet, a new home away from the series eponymous wars. Smartly, the game devotes a lot of its time to reinterpreting what it means to survive and, more radically, fight. At times it even, given the game’s name, interrogates the consequences of surviving and what one does with the guilt of feeling like you’ve failed people relying on you. It begins as one person struggles against an institution much larger than themself, and their desperation at the thought that their sacrifices aren’t making a difference. ![]() It’s unfair of me to suggest that this is all Star Wars Jedi: Survivor is about. But it doesn’t and instead it retreads ground that undermines much of the promise the game showed until that point. And it really is a shame because I wish that in tackling that, Jedi: Survivor committed to having something new to say Anything really to bring another dimension to the otherwise well worn and tumultuous territory of gaming’s many fathers. And yet, much like The Last of Us, God of War, and Heavy Rain, all blockbuster titles that deal in similar themes and moral ambiguities, it does. The last thing I expected from Star Wars Jedi: Survivor was for it to turn around and reveal itself to ultimately be a game about fatherhood and the lengths a dad might go to in order to protect their family. Major spoilers for Star Wars Jedi: Survivor incoming, especially its ending and final twist
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